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Press Reset: Ruin and Recovery in the Video Game Industry

Press Reset: Ruin and Recovery in the Video Game Industry

by Jason Schreier

Grand Central Publishing ·2021 ·301 pages ·Culture
Maybe Someday
Maybe Someday
I Index
46/99
Bottom of the Pile

21/99

Critics

Near the Top

71/99

Readers

n/a

Scholars

27/99

Rating

15/99

Volume

56/99

Rating

86/99

Volume

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About This Book

From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart -- and the stories, both triumphant and tragic, of what happened next. Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it. The business of videogames is both a prestige industry and an opaque one. Based on dozens of first-hand interviews that cover the development of landmark games -- Bioshock Infinite, Epic Mickey, Dead Space, and more -- on to the shocking closures of the studios that made them, PRESS RESET tells the stories of how real people are affected by game studio shutdowns, and how they recover, move on, or escape the industry entirely. Schreier's insider interviews cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft. Along the way, he asks pressing questions about why, when the video game industry is more successful than ever, it's become so hard to make a stable living making video games -- and whether the business of making games can change before it's too late.


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Reviews

"Press Reset is full of eye-opening firsthand reports."

Benjamin Shull· The Wall Street Journal Read review ↗ Near the Top

"Schreier has been successful enough that Press Reset is his second book about the tribulations and treatment of the people who make video games ..."

Alex Pareene· The New Republic Read review ↗ Near the Top

"The author recognizes that such an industry doesn't generate $150 billion in global revenue without its share of defeats and melodrama ..."

Kirkus Read review ↗ Near the Top

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